2026-03-03 19:38:48 +01:00
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{
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description = "Opencode Agent Skills — development environment & runtime";
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2026-04-10 16:31:33 +02:00
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inputs = {nixpkgs.url = "github:NixOS/nixpkgs/nixpkgs-unstable";};
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2026-03-03 19:38:48 +01:00
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2026-04-10 16:31:33 +02:00
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outputs = {
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self,
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nixpkgs,
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}: let
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supportedSystems = ["x86_64-linux" "aarch64-linux" "aarch64-darwin"];
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forAllSystems = nixpkgs.lib.genAttrs supportedSystems;
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inherit (nixpkgs) lib;
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in {
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# ── Skill composition library ──────────────────────────────────
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#
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# Merges custom skills with external skills.sh sources into a
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# single directory suitable for ~/.config/opencode/skills or
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# .agents/skills in project flakes.
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#
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# Usage (home-manager):
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# xdg.configFile."opencode/skills".source =
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# inputs.agents.lib.mkOpencodeSkills {
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# pkgs = nixpkgs.legacyPackages.${system};
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# customSkills = "${inputs.agents}/skills";
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# externalSkills = [
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# { src = inputs.skills-anthropic; }
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# { src = inputs.skills-vercel; selectSkills = [ "find-skills" ]; }
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# ];
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# };
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#
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# Usage (project flake — project-level skills):
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# ".agents/skills".source =
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# inputs.agents.lib.mkOpencodeSkills {
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# pkgs = nixpkgs.legacyPackages.${system};
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# externalSkills = [
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# { src = inputs.skills-anthropic; selectSkills = [ "mcp-builder" ]; }
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# ];
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# };
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#
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# Parameters:
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# pkgs — nixpkgs package set (required)
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# customSkills — path to a directory of skill subdirectories (optional)
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# externalSkills — list of external skill sources (optional, default [])
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# Each element is an attrset:
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# src — path to repo root (flake input or local path)
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# skillsDir — subdirectory containing skills (default "skills")
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# selectSkills — list of skill names to include (default: all)
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#
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# Collision handling:
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# Custom skills always take priority over external ones.
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# Among external sources, earlier entries in the list take priority.
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2026-04-10 16:31:33 +02:00
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lib.mkOpencodeSkills = {
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pkgs,
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customSkills ? null,
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externalSkills ? [],
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}: let
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# Resolve a single external source into a list of { name, path } entries.
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resolveExternal = entry: let
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skillsRoot = "${entry.src}/${entry.skillsDir or "skills"}";
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# List skill subdirectories (each must contain SKILL.md).
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allSkillDirs = lib.pipe (builtins.readDir skillsRoot) [
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(lib.filterAttrs (_: type: type == "directory"))
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(dirs: lib.attrNames dirs)
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];
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selected =
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if entry ? selectSkills
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then builtins.filter (name: builtins.elem name entry.selectSkills) allSkillDirs
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else allSkillDirs;
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in
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map (name: {
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inherit name;
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path = "${skillsRoot}/${name}";
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})
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selected;
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# Collect all external skills, flattened.
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allExternal = lib.concatMap resolveExternal externalSkills;
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2026-04-10 16:31:33 +02:00
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# Collect custom skill names for collision detection.
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customSkillNames =
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if customSkills != null
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then lib.attrNames (lib.filterAttrs (_: type: type == "directory") (builtins.readDir customSkills))
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else [];
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2026-04-10 16:31:33 +02:00
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# Filter out external skills that collide with custom ones.
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# Among externals, keep first occurrence (earlier sources win).
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filterExternals = externals: let
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go = acc: remaining:
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if remaining == []
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then acc.result
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else let
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head = builtins.head remaining;
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tail = builtins.tail remaining;
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isDuplicate = builtins.elem head.name acc.seen;
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in
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if isDuplicate
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then go acc tail
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else
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go {
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seen = acc.seen ++ [head.name];
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result = acc.result ++ [head];
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}
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tail;
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in
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go {
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seen = customSkillNames;
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result = [];
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}
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externals;
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2026-03-27 14:23:55 +01:00
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filteredExternal = filterExternals allExternal;
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2026-04-10 16:31:33 +02:00
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# Build a linkFarm entry for each external skill.
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externalLinks =
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map (skill: {
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name = skill.name;
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path = skill.path;
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})
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filteredExternal;
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# Build a linkFarm entry for each custom skill.
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customLinks =
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if customSkills != null
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then
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map (name: {
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inherit name;
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path = "${customSkills}/${name}";
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})
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customSkillNames
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else [];
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in
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pkgs.linkFarm "opencode-skills" (customLinks ++ externalLinks);
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2026-03-27 14:23:55 +01:00
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2026-04-10 16:31:33 +02:00
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# ── Agent loader ───────────────────────────────────────────────
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#
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# Reads all canonical agents/*/agent.toml + agents/*/system-prompt.md
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# files and returns an attrset keyed by agent slug.
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#
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# Each value has all fields from agent.toml plus:
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# systemPrompt — full content of system-prompt.md
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#
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# Usage:
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# inputs.agents.lib.loadAgents.chiron.description
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# inputs.agents.lib.loadAgents.chiron.systemPrompt
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2026-04-10 16:31:33 +02:00
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lib.loadAgents = let
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agentDirs = builtins.attrNames (
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lib.filterAttrs (_: t: t == "directory") (builtins.readDir ./agents)
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);
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isAgentDir = name: builtins.pathExists ./agents/${name}/agent.toml;
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loadAgent = name:
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(builtins.fromTOML (builtins.readFile ./agents/${name}/agent.toml))
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// {systemPrompt = builtins.readFile ./agents/${name}/system-prompt.md;};
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in
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builtins.listToAttrs (
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map (name: {
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inherit name;
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value = loadAgent name;
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})
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(builtins.filter isAgentDir agentDirs)
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);
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# ── Backward-compat agents.json bridge ────────────────────────
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#
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# Produces an attrset semantically equivalent to agents/agents.json,
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# keyed by display name (e.g. "Chiron (Assistant)").
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#
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# Suitable for embedding into opencode config.json via home-manager:
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# programs.opencode.settings.agent = inputs.agents.lib.agentsJson;
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#
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# Shape per agent:
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# description — agent purpose string
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# mode — "primary" | "subagent"
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# model — LLM model ID (fixed: "zai-coding-plan/glm-5")
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# permission — reconstructed permission object
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# prompt — "{file:./prompts/<slug>.txt}"
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lib.agentsJson = let
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model = "zai-coding-plan/glm-5";
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# Convert a single permission section from canonical TOML two-level
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# (intent + rules[]) into the JSON nested object shape.
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# intent-only → simple string
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# intent+rules → { "*": intent, pattern: action, ... }
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renderPermSection = section:
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if !(section ? rules) || section.rules == []
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then section.intent
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else let
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# Parse "pattern:action" — split on first colon only.
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parseRule = ruleStr: let
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colonIdx = lib.strings.stringLength (
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builtins.head (lib.strings.splitString ":" ruleStr)
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);
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pattern = builtins.substring 0 colonIdx ruleStr;
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action = builtins.substring (colonIdx + 1) (lib.strings.stringLength ruleStr) ruleStr;
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in {
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name = pattern;
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value = action;
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};
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ruleAttrs = builtins.listToAttrs (map parseRule section.rules);
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2026-03-27 14:23:55 +01:00
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in
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{"*" = section.intent;} // ruleAttrs;
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2026-03-27 14:23:55 +01:00
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2026-04-10 16:31:33 +02:00
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# Convert canonical permissions attrset to JSON permission object.
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renderPermissions = perms:
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builtins.mapAttrs (_: renderPermSection) perms;
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2026-03-27 14:23:55 +01:00
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2026-04-10 16:31:33 +02:00
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# Build one agent entry in the agentsJson shape.
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renderAgent = slug: agent: {
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description = agent.description + ".";
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mode = agent.mode;
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model = model;
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permission = renderPermissions agent.permissions;
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prompt = "{file:./prompts/${slug}.txt}";
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};
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2026-03-03 19:38:48 +01:00
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2026-04-10 16:31:33 +02:00
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agents = self.lib.loadAgents;
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in
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builtins.listToAttrs (
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map
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(slug: let
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agent = builtins.getAttr slug agents;
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2026-03-03 19:38:48 +01:00
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in {
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2026-04-10 16:31:33 +02:00
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name = agent.display_name;
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value = renderAgent slug agent;
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})
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(builtins.attrNames agents)
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);
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2026-03-03 19:38:48 +01:00
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2026-04-10 16:31:33 +02:00
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# ── Composable runtime ─────────────────────────────────────────
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#
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# Runtime dependencies for skill scripts (Python packages, system
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# tools). Include in home.packages or project devShells.
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#
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# Usage:
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# home.packages = [ inputs.agents.packages.${system}.skills-runtime ];
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# devShells.default = pkgs.mkShell {
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# packages = [ inputs.agents.packages.${system}.skills-runtime ];
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# };
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2026-03-27 14:23:55 +01:00
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2026-04-10 16:31:33 +02:00
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packages = forAllSystems (system: let
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pkgs = nixpkgs.legacyPackages.${system};
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2026-03-03 19:38:48 +01:00
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2026-04-10 16:31:33 +02:00
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pythonEnv = pkgs.python3.withPackages (ps:
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with ps; [
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# skill-creator: quick_validate.py
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pyyaml
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2026-03-03 19:38:48 +01:00
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2026-04-10 16:31:33 +02:00
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# xlsx: recalc.py
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openpyxl
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# prompt-engineering-patterns: optimize-prompt.py
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numpy
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# pdf: multiple scripts
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pypdf
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pillow # PIL
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pdf2image
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# excalidraw: render_excalidraw.py
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playwright
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]);
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in {
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skills-runtime = pkgs.buildEnv {
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name = "opencode-skills-runtime";
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paths = [
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pythonEnv
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pkgs.poppler-utils # pdf: pdftoppm/pdfinfo
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pkgs.jq # shell scripts
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pkgs.playwright-driver.browsers # excalidraw: chromium for rendering
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];
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};
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});
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# ── Dev shell ──────────────────────────────────────────────────
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devShells = forAllSystems (system: let
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pkgs = nixpkgs.legacyPackages.${system};
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in {
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default = pkgs.mkShell {
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packages = [self.packages.${system}.skills-runtime];
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env.PLAYWRIGHT_BROWSERS_PATH = "${pkgs.playwright-driver.browsers}";
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shellHook = ''
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echo "🔧 AGENTS dev shell active — Python $(python3 --version 2>&1 | cut -d' ' -f2), $(jq --version)"
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'';
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};
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});
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};
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2026-03-03 19:38:48 +01:00
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}
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