feat: export loadAgents and backward-compat agentsJson from flake

This commit is contained in:
m3tm3re
2026-04-10 16:31:33 +02:00
parent 7a8dd525c9
commit a81e178856
3 changed files with 270 additions and 165 deletions

File diff suppressed because one or more lines are too long

170
flake.nix
View File

@@ -1,15 +1,16 @@
{
description = "Opencode Agent Skills development environment & runtime";
inputs = { nixpkgs.url = "github:NixOS/nixpkgs/nixpkgs-unstable"; };
inputs = {nixpkgs.url = "github:NixOS/nixpkgs/nixpkgs-unstable";};
outputs = { self, nixpkgs }:
let
supportedSystems = [ "x86_64-linux" "aarch64-linux" "aarch64-darwin" ];
outputs = {
self,
nixpkgs,
}: let
supportedSystems = ["x86_64-linux" "aarch64-linux" "aarch64-darwin"];
forAllSystems = nixpkgs.lib.genAttrs supportedSystems;
inherit (nixpkgs) lib;
in {
# ── Skill composition library ──────────────────────────────────
#
# Merges custom skills with external skills.sh sources into a
@@ -49,15 +50,13 @@
# Custom skills always take priority over external ones.
# Among external sources, earlier entries in the list take priority.
lib.mkOpencodeSkills =
{ pkgs
, customSkills ? null
, externalSkills ? []
}:
let
lib.mkOpencodeSkills = {
pkgs,
customSkills ? null,
externalSkills ? [],
}: let
# Resolve a single external source into a list of { name, path } entries.
resolveExternal = entry:
let
resolveExternal = entry: let
skillsRoot = "${entry.src}/${entry.skillsDir or "skills"}";
# List skill subdirectories (each must contain SKILL.md).
allSkillDirs = lib.pipe (builtins.readDir skillsRoot) [
@@ -69,7 +68,11 @@
then builtins.filter (name: builtins.elem name entry.selectSkills) allSkillDirs
else allSkillDirs;
in
map (name: { inherit name; path = "${skillsRoot}/${name}"; }) selected;
map (name: {
inherit name;
path = "${skillsRoot}/${name}";
})
selected;
# Collect all external skills, flattened.
allExternal = lib.concatMap resolveExternal externalSkills;
@@ -82,46 +85,149 @@
# Filter out external skills that collide with custom ones.
# Among externals, keep first occurrence (earlier sources win).
filterExternals = externals:
let
filterExternals = externals: let
go = acc: remaining:
if remaining == []
then acc.result
else
let
else let
head = builtins.head remaining;
tail = builtins.tail remaining;
isDuplicate = builtins.elem head.name acc.seen;
in
if isDuplicate
then go acc tail
else go {
seen = acc.seen ++ [ head.name ];
result = acc.result ++ [ head ];
} tail;
else
go {
seen = acc.seen ++ [head.name];
result = acc.result ++ [head];
}
tail;
in
go { seen = customSkillNames; result = []; } externals;
go {
seen = customSkillNames;
result = [];
}
externals;
filteredExternal = filterExternals allExternal;
# Build a linkFarm entry for each external skill.
externalLinks = map (skill: {
externalLinks =
map (skill: {
name = skill.name;
path = skill.path;
}) filteredExternal;
})
filteredExternal;
# Build a linkFarm entry for each custom skill.
customLinks =
if customSkills != null
then map (name: {
then
map (name: {
inherit name;
path = "${customSkills}/${name}";
}) customSkillNames
})
customSkillNames
else [];
in
pkgs.linkFarm "opencode-skills" (customLinks ++ externalLinks);
# ── Agent loader ───────────────────────────────────────────────
#
# Reads all canonical agents/*/agent.toml + agents/*/system-prompt.md
# files and returns an attrset keyed by agent slug.
#
# Each value has all fields from agent.toml plus:
# systemPrompt — full content of system-prompt.md
#
# Usage:
# inputs.agents.lib.loadAgents.chiron.description
# inputs.agents.lib.loadAgents.chiron.systemPrompt
lib.loadAgents = let
agentDirs = builtins.attrNames (
lib.filterAttrs (_: t: t == "directory") (builtins.readDir ./agents)
);
isAgentDir = name: builtins.pathExists ./agents/${name}/agent.toml;
loadAgent = name:
(builtins.fromTOML (builtins.readFile ./agents/${name}/agent.toml))
// {systemPrompt = builtins.readFile ./agents/${name}/system-prompt.md;};
in
builtins.listToAttrs (
map (name: {
inherit name;
value = loadAgent name;
})
(builtins.filter isAgentDir agentDirs)
);
# ── Backward-compat agents.json bridge ────────────────────────
#
# Produces an attrset semantically equivalent to agents/agents.json,
# keyed by display name (e.g. "Chiron (Assistant)").
#
# Suitable for embedding into opencode config.json via home-manager:
# programs.opencode.settings.agent = inputs.agents.lib.agentsJson;
#
# Shape per agent:
# description — agent purpose string
# mode — "primary" | "subagent"
# model — LLM model ID (fixed: "zai-coding-plan/glm-5")
# permission — reconstructed permission object
# prompt — "{file:./prompts/<slug>.txt}"
lib.agentsJson = let
model = "zai-coding-plan/glm-5";
# Convert a single permission section from canonical TOML two-level
# (intent + rules[]) into the JSON nested object shape.
# intent-only → simple string
# intent+rules → { "*": intent, pattern: action, ... }
renderPermSection = section:
if !(section ? rules) || section.rules == []
then section.intent
else let
# Parse "pattern:action" — split on first colon only.
parseRule = ruleStr: let
colonIdx = lib.strings.stringLength (
builtins.head (lib.strings.splitString ":" ruleStr)
);
pattern = builtins.substring 0 colonIdx ruleStr;
action = builtins.substring (colonIdx + 1) (lib.strings.stringLength ruleStr) ruleStr;
in {
name = pattern;
value = action;
};
ruleAttrs = builtins.listToAttrs (map parseRule section.rules);
in
{"*" = section.intent;} // ruleAttrs;
# Convert canonical permissions attrset to JSON permission object.
renderPermissions = perms:
builtins.mapAttrs (_: renderPermSection) perms;
# Build one agent entry in the agentsJson shape.
renderAgent = slug: agent: {
description = agent.description + ".";
mode = agent.mode;
model = model;
permission = renderPermissions agent.permissions;
prompt = "{file:./prompts/${slug}.txt}";
};
agents = self.lib.loadAgents;
in
builtins.listToAttrs (
map
(slug: let
agent = builtins.getAttr slug agents;
in {
name = agent.display_name;
value = renderAgent slug agent;
})
(builtins.attrNames agents)
);
# ── Composable runtime ─────────────────────────────────────────
#
# Runtime dependencies for skill scripts (Python packages, system
@@ -133,8 +239,7 @@
# packages = [ inputs.agents.packages.${system}.skills-runtime ];
# };
packages = forAllSystems (system:
let
packages = forAllSystems (system: let
pkgs = nixpkgs.legacyPackages.${system};
pythonEnv = pkgs.python3.withPackages (ps:
@@ -170,12 +275,11 @@
# ── Dev shell ──────────────────────────────────────────────────
devShells = forAllSystems (system:
let
devShells = forAllSystems (system: let
pkgs = nixpkgs.legacyPackages.${system};
in {
default = pkgs.mkShell {
packages = [ self.packages.${system}.skills-runtime ];
packages = [self.packages.${system}.skills-runtime];
env.PLAYWRIGHT_BROWSERS_PATH = "${pkgs.playwright-driver.browsers}";