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agent-lib/internal/target/opencode.go
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// Package target maps content types to runtime-specific deployment paths.
// The OpenCode target is the thin v2 implementation: a type filter plus
// path mapping, leaving the door open for future targets.
package target
import (
"os"
"path/filepath"
"github.com/m3tam3re/agent-lib/internal/lockfile"
)
// OpenCode maps items into the OpenCode runtime layout, rooted at the
// user's home directory.
type OpenCode struct {
Home string
}
// NewOpenCode resolves the home directory once for all path mappings.
func NewOpenCode() (*OpenCode, error) {
home, err := os.UserHomeDir()
if err != nil {
return nil, err
}
return &OpenCode{Home: home}, nil
}
// DeployPath returns the absolute destination for an item; ok is false for
// types this target never deploys (MCP stays under fleet control).
func (o *OpenCode) DeployPath(typ, name string) (path string, ok bool) {
switch typ {
case lockfile.TypeSkill:
return filepath.Join(o.Home, ".agents", "skills", name), true
case lockfile.TypeCommand:
return filepath.Join(o.Home, ".config", "opencode", "commands", name+".md"), true
case lockfile.TypeAgent:
return filepath.Join(o.Home, ".config", "opencode", "agents", name+".md"), true
default:
return "", false
}
}