chore: update flake, agents lib, and clean up tracked dotfiles
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- Remove .pi* and .td-root files from git index (now in .gitignore)
- Update flake.lock and flake.nix
- Add shells/coding.nix, remove shells/opencode.nix
- Update lib/agents.nix, lib/coding-rules.nix
- Update modules/home-manager/coding/agents/pi.nix
- Update tests for agents and coding-rules
- Update .gitignore
This commit is contained in:
sascha.koenig
2026-04-21 20:24:38 +02:00
parent 300ef0c28f
commit 69b736e302
21 changed files with 452 additions and 202 deletions

View File

@@ -44,6 +44,60 @@ in
'';
};
codingRules = mkOption {
type = types.nullOr (types.submodule {
options = {
languages = mkOption {
type = types.listOf types.str;
default = [];
description = ''
Language-specific coding rules to include
(e.g. [ "python" "typescript" "nix" ]).
Rule files are read from the AGENTS repo's rules/languages/ directory.
'';
};
concerns = mkOption {
type = types.listOf types.str;
default = [
"coding-style"
"naming"
"documentation"
"testing"
"git-workflow"
"project-structure"
];
description = ''
Concern rules to include from the AGENTS repo's rules/concerns/ directory.
'';
};
frameworks = mkOption {
type = types.listOf types.str;
default = [];
description = ''
Framework-specific coding rules to include
(e.g. [ "react" "fastapi" ]).
Rule files are read from the AGENTS repo's rules/frameworks/ directory.
'';
};
};
});
default = null;
description = ''
Coding rules to inject into ~/.pi/agent/AGENTS.md.
Rules are read from the AGENTS repository and appended as markdown sections.
Requires agentsInput to be set.
'';
example = literalExpression ''
{
languages = [ "python" "typescript" ];
concerns = [ "coding-style" "testing" ];
frameworks = [ "fastapi" ];
}
'';
};
settings = mkOption {
type = types.submodule {
freeformType = types.attrsOf types.anything;
@@ -166,6 +220,12 @@ in
piSettings = filterNulls cfg.settings;
# Coding rules config for renderForPi (only when both agentsInput and codingRules are set)
piCodingRules =
if cfg.agentsInput != null && cfg.codingRules != null
then cfg.codingRules // { agents = cfg.agentsInput; }
else null;
# Rendered agents (only computed when agentsInput is set)
rendered =
if cfg.agentsInput != null
@@ -175,6 +235,7 @@ in
canonical = cfg.agentsInput.lib.loadAgents;
modelOverrides = cfg.modelOverrides;
primaryAgent = cfg.primaryAgent;
codingRules = piCodingRules;
}
else null;