Every playing announcement now shows a desktop notification with its text
and, on Linux, a Cancel button (Abbrechen for German) that stops exactly
that announcement; the notification is closed when the announcement ends.
This brings back what the old talk.sh had with notify-send --action, as a
default: a long announcement can be cut short without a terminal.
Implementation: the freedesktop Notifications service on the session bus
via godbus (pure Go): one connection per process, Notify with the action
list, ActionInvoked dispatched to the announcement, CloseNotification at
the end, expire_timeout 0 so the button stays for the whole announcement.
Without a session bus the notify-send fallback shows a plain notification;
macOS and Windows show one without a button for now. queue.CancelItem(id)
cancels only the playing item. Config [notify] on_speak (default true, env
TALK_NOTIFY). `talk test --toast` now shows the real thing and waits for a
click; `talk doctor` names the service and whether it supports the button.
Config hygiene found on the way: a key written below a [table] header
belongs to that table in TOML (lang under [voice] was silently ignored).
config.Load now collects unknown keys (undecoded ones and non-language
keys under [voice.<provider>]) and `talk doctor` warns with the hint.
Tests: process test on a private dbus-daemon with a fake
org.freedesktop.Notifications service (Notify payload, cancel click aborts
the synthesis, CloseNotification), queue.CancelItem, config keys. All test
binaries point DBUS_SESSION_BUS_ADDRESS at a dead socket so no test ever
pops a notification on the developer's desktop. flake vendorHash updated
for the new dependency.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
talk is going to be published. Code comments, CLI output, error messages,
daemon log lines, MCP descriptions and results, test names and assertions,
README, spec, skill, build scripts and flake are now English. Only the
spoken announcement texts stay bilingual: the wrap result and the test
sentence are German or English depending on the detected language.
Language fallback is now configurable: `lang = "en" | "de"` (env
TALK_LANG, default en) is used when detection cannot tell (numbers, single
words, ties) and for talk's own announcements. langdetect.Detect takes the
fallback as an argument instead of hard-coding German. `talk setup` asks for
it; `talk doctor` and `talk status` show it.
Vocabulary pinned across packages so the process-boundary tests observe
stable strings: chain log lines ("chain: tier X skipped (not available)",
"falling back to the next tier", "spoken via X"), queue lines ("discarded:
quiet hours ... active", "replaced by toast", "max_age"), CLI notes
("speaking directly", "daemon started at", "no daemon", "nothing to cancel"),
status block with aligned English labels, MCP messages, origin guard 403.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
quiet_mode = "toast" war bisher nur eine Protokollzeile. Jetzt zeigt der
Daemon eine Desktop-Benachrichtigung — über die Bordmittel des Systems,
exec-basiert wie osbuiltin, ohne Bibliothek und ohne CGO: notify-send
(Linux), osascript display notification (macOS), PowerShell Toast
(Windows; Text base64, kein Quoting-Problem). Best effort: fehlt das
Werkzeug, bleibt es bei der Protokollzeile plus Start-Warnung; `talk
doctor` zeigt den Weg unter „Toast". Der Aufruf läuft asynchron, ein
hängender Notification-Daemon blockiert die Queue nie.
Queue: OnToast-Hook, gefeuert bei Toast-Verwurf beim Eintritt und im Worker
(nie unter dem Mutex). Tests: notify-Paket mit fake notify-send im PATH,
Prozessgrenze: Ruhezeit + toast → fake notify-send bekommt Titel und Text,
der Provider keinen Treffer.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>